In
Dungeon Roll the player's goal is to
collect the most experience points by defeating monsters, battling the
dragon, and amassing treasure. Each player selects a Hero avatar, such
as a Mercenary, Half-Goblin, or Enchantress, which provides them with
unique powers. Then players take turns being the Adventurer, who boldly
enters the dungeon seeking glory.
The Adventurer assembles their party by rolling seven Party Dice,
while another player serves as the Dungeon Lord and rolls a number of
Dungeon Dice based on how far the Adventurer has progressed through the
dungeon. The Adventurer uses Champion, Fighter, Cleric, Mage, Thief, and
Scroll faces on the Party Dice to defeat monsters such as oozes and
skeletons, to claim treasure inside chests, and to revive downed
companions with potions. The Adventurer claims treasure by taking a
token at random from inside the treasure chest-shaped game box.
All this fighting in the dungeon is certain to attract the attention of the boss: The Dragon!
When three or more Dragon faces appear on the Dungeon Dice, the
Adventurer must battle the Dragon. Defeating the dragon is a team
effort, requiring three different companion types. After three rounds,
the players add up their experience points and retire to the inn to
celebrate their exploits and to plan their next foray into the next
deadly dungeon!