In the Mage Wars: Conquest of Kumanjaro - Spell Tome Expansion,
players can wage their own matches as a Priest of the Order of Malakai
or as a Beastmaster of the Johktari, using new ability cards for each,
and a trove of new spells from all the spell schools.
The
Johktari Beastmaster is a fierce and proud hunter, defending her
people's lands against invaders. She is a skilled archer and has the
Ranged +1 trait for all of her non-spell ranged attacks. She can also
sprint quickly across the vast savannahs running swift as a Cheetah
using her Sprinting ability which gives this Mage the Fast trait. If
these abilities weren't deadly enough, the Johktari Beastmaster can use
her Wounded Prey ability to mark and relentlessly pursue wounded prey,
working with her animals to finish it off.
The Priest of Malakai
is a crusader against non-believers. He seeks justice and relentlessly
pursues enemies with Holy retribution. The Priest is blessed with the
burning light of Malakai, and his basic melee attack deals light damage.
In addition, once per round, if the Priest attacks and damages an enemy
creature with any attack which deals light damage, the creature may
burst into flame via Malakai's Fire. To round out the divine might of
this Mage is his Holy Avenger ability.
A few of the creatures in
this expansion, such as the Guardian Angel, are ready to defend their
Mage at any cost and thus introduce the Intercept ability which allows
them to jump in the way of ranged attacks if they are on guard. The set
also introduces three new conditions: Bleed, Stuck, and Tainted.