This time, event cards and point-to-point maneuver enable up to four
players to recreate the vicious struggles among the peoples of Italy and
Sicily in 4th and 3rd Centuries BC. Who will dominate the western
Mediterranean–and with it earn the right to vie for control of the known
world?
The Sword of Rome includes rules and events for city
loyalty, Roman colonies, tribal raids, Gallic indiscipline, Greek siege
craft, Indian war elephants, Roman and Macedonian-style infantry
tactics, the mountain fastness of Samnium, and much, much more. The game
covers over 100 years of classical history in just 9 hands of cards.
The interplay of each power’s special strengths, of the strategy
decks’ 152 event cards, and of up to four players’ diplomatic acumen
provides unlimited variety. But the rules remain at low-moderate
complexity, and the familiar, underlying system is easily mastered.