Players score points each time they place a pillar, with a pillar on
ground level being worth one point, a pillar on the second floor two
points, and so on. When a player places a floor tile, he gains one point
as well as two actions associated with that color on his individual
action board. The fourth floor tile is placed upside-down to show only
one colored dot. Two pillars can be placed on this dot, each worth five
points, and once placed the pagoda is finished. After three pagodas are
finished, players finish the round, then the player with the most points
wins.