In the game House of Fado, players have to manage their restaurant, attract customers, and contract and promote fadistas and musicians, thus gaining prestige for their fado house. Managers will move their staff members to different places to perform some actions, using the same bump action as in The Gallerist.

Game Overview
In Portugal, some restaurants serve traditional Portuguese food along with performances of Fado - an iconic world-renowned traditional Portuguese music - delivering customers a profoundly expressive performance.
People spend their entire evenings in these restaurants, called Casa de Fado (“House of Fado”), dining and listening to the music. It speaks about "Saudade" (a Portuguese word meaning "longing, nostalgia, yearning, missing something or someone" that is unique from Portugal). Typically, there isn't any rotation of the tables. Once you enter the restaurant, you stay until it's closed. Fado is normally played by a trio of musicians in its traditional form.

On the left, a guitarist plays "Guitarra Portuguesa" (a 12-string Portuguese Guitar). In the middle is a singer, a fadista, and on their right a guitarist playing "Viola de Fado" (classical guitar). The Portuguese guitar has a unique sound, and the chords are played in different bars from those of the classical guitar.

In the game, players will have to manage the restaurant, attract customers as well as contract and promote fadistas and musicians, thus gaining prestige for their Fado house. Managers will move their staff members to different places to perform various actions.

Having the same bump action as in The Gallerist, this becomes a straightforward fast-paced, 1-hour game, but still very challenging as usual in Lacerda style. After Bot Factory, this is the 2nd game co-designed by Vital Lacerda and João Quintela Martins.

What's in the Box?

