From the designers of Kingsburg designers, Olympus is where players control one of the city-states in ancient Greece and call on the powers of the deities to earn favors, aid the production of resources, help them in battle, and so forth. A deterministic (no randomness) strategy game, based on worker placement, resource management and the building of an efficient engine to score victory points. It also features a few more aggressive options than the average game based on similar premises – but the savvy player knows how to defend against them, if he prefers to quietly develop his own position.