In Empires of the Void, two to four players compete to expand their
empire in a vast, diverse galaxy. Each time a player reaches a new
planet, he must decide whether to conquer it and strip the land of its
resources, or befriend the natives and obtain their special ability.
With 7 starting alien races to choose from, and 15 more to conquer or
befriend on a variable board, no two games will be the same.
The game uses an action point system and exciting dice-rolling combat
with plenty of tactical decision making (similar to Nexus Ops). There
are 19 technologies to research that break the rules and change
gameplay. Players must use negotiation and trade, even when it is not
their turn, which ensures that there is very little downtime. A random
event deck helps build the story of the game, as each round something
new happens, usually galaxy-wide. A game lasts around 2 to 3 hours and
has intuitive rules which are easy to teach.